Practical guidance based on cited public descriptions and reports. No first-hand game session was performed; confirm changing values and rules in the current panel.
Inspect the next level
Select the intended piece and read the next-level cost in Coins and Ember Stones. Record the shown success chance.
Inspect failure and protection
Read whether failure loses a level and whether a protection item changes that outcome. Earlier reports do not establish the current rule for your item.
Set a material budget
Reserve enough resources for your next run. Compare one attempt at a time rather than multiplying a historical average into a promised final level.
DECISION EXAMPLE
Apply it to your next run
At a displayed 25% chance, four independent attempts offer about a 68.36% chance of at least one success, not certainty. Level-loss systems need a different model.
When to pause
Stop at the material budget or when failure could remove a necessary upgrade.
Sources and review date
2026-10-07 · Forge and enhance guide ↗